{"product_id":"take-for-a-ride","title":"Take for a Ride","description":"          \u003cdiv class=\"table-wrapper\"\u003e            \u003ctable class=\"singles-description-table\"\u003e              \u003ctbody\u003e                \u003ctr\u003e\n\u003ctd\u003eSet:\u003c\/td\u003e\n\u003ctd\u003eOutlaws of Thunder Junction\u003c\/td\u003e\n\u003c\/tr\u003e                \u003ctr\u003e\n\u003ctd\u003eType:\u003c\/td\u003e\n\u003ctd\u003eSorcery\u003c\/td\u003e\n\u003c\/tr\u003e                \u003ctr\u003e\n\u003ctd\u003eRarity:\u003c\/td\u003e\n\u003ctd\u003eUncommon\u003c\/td\u003e\n\u003c\/tr\u003e                \u003ctr\u003e\n\u003ctd\u003eCost:\u003c\/td\u003e\n\u003ctd\u003e{2}{R}\u003c\/td\u003e\n\u003c\/tr\u003e              \u003c\/tbody\u003e            \u003c\/table\u003e          \u003c\/div\u003e          \u003cdiv class=\"single-description-div\"\u003e            \u003cdiv class=\"oracle-text\"\u003eTake for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and\/or cards in their graveyards is a crime.)Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\u003c\/div\u003e          \u003c\/div\u003e","brand":"Wizard of the Coast","offers":[{"title":"NM","offer_id":46587887157492,"sku":"variant544478-Normal-NM","price":0.49,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0758\/6427\/7236\/files\/c8e2ff9c-0e98-46f9-a33c-739388c5f3d0.jpg?v=1750355101","url":"https:\/\/thefrozennorth.ca\/products\/take-for-a-ride","provider":"The Frozen North","version":"1.0","type":"link"}